Games

How do you play with the Abatons? Discover all the games you can enjoy with the all-new Abatons collection! As well as an explanation in the guide, you will find videos here explaining in detail how to play. Oh, and remember… Follow us on our YouTube channel to keep up to date with our latest news!

The Crazy Tower

TO START… Among all players, build a CRAZY TOWER on the floor and near a wall, placing 1 ABATON each.

Decide who starts play by throwing an ABATON DICE. Points ranging from 1 to 6 are on the top of each ABATON

Each player throws an ABATON in turn (without sliding it) and tries to knock the CRAZY TOWER down.

If, after throwing, the CRAZY TOWER has not been knocked down, the player places an ABATON on the tower, increasing its height.

The player who finally knocks the CRAZY TOWER down wins and gets to keep all the ABATONS that have fallen.

The dice game

TO START… Agree with the other players on the number of ABATONS to be thrown during each turn.

Decide who starts play by throwing an ABATON dice.

The ABATONS are thrown like dice and the points obtained from each roll are added up. Points ranging from 1 to 6 are on the top of each ABATON

The winner is whoever gets the most points. They get to keep the ABATONS thrown by the player with the least points.

The Top

TO START… Each player must assemble his spinning top using the two connector pieces.

All the players spin their tops at once. When they stop, they will end up leaning on one side, where a number can be read.

The player with the top that has been spinning the longest adds another point to that number!

The winner is the player who obtains the highest number. They collect 1 ABATON from all the other players.

In the case of a draw, the players with the same number spin their tops again until there is only one winner.

THE BATTLE OF THE ABATONS

TO START… This is a 2 player game. The players agree the number of ABATONS to take part in the battle (the same number for each player).

The players place their ABATONS in two parallel rows about two metres apart. Decide who starts play by throwing an ABATON DICE.

Each player throws an ABATON in turn, sliding it along the floor, against his rival’s row of ABATONS, trying to knock it out of the game.
The game ends when one of the players has lost all of his ABATONS.

End to end

TO START… Each player places 3 ABATONS horizontally on the floor.

Each player in turn uses the index finger of each hand to press each end of his row, lift it and hold it in the air for three seconds.

If all players succeed in doing so, another ABATON is added to each row, increasing the difficulty each time.

The first one whose row has fallen pays 1 ABATON to each of the other players.

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